REMINDER: Gundam Breaker Mobile to End Its Service in June 2023

The Gundam Breaker Mobile official website has published a notice informing its users that the Gundam mobile game will end its service on June 4th, 2023 6:00 PM PDT. As of writing this article, April 5th, the purchase of the Haro chip ends - so they've asked the users to use all of their Haro Chips before June 4th.




Service Termination Notice:
We regret to announce the closure of GUNDAM BREAKER MOBILE. Thank you all for your support and we hope you enjoyed playing. We will be keeping the servers open until 6:00 PM (PDT) Jun 04, 2023, so please continue to enjoy GUNDAM BREAKER MOBILE until the very end.

All items can be used until the last day, so if you have any items or Haro Chips in your account, please use them before Jun 04, 2023. Also, from today, we are disabling the purchase of Haro Chips.

For more information, please check in-game announcements.

*The exact time service will no longer be available may vary depending on your region.

The staff have also thanked all their fans who have supported the game since its release via their official Twitter account.

The Gundam Breaker Mobile is a mobile game developed and published by Bandai Namco Entertainment that was released on July 30th, 2019. It was originally released in western markets under the title Gundam Battle: Gunpla Warfare, but was renamed during its second anniversary to standardized in respect to the debut of Gundam Breaker Battlogue.

SOURCE: g-b-en.ggame.jp

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2 Comments

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  1. The best ones for me are the Gundam Breaker 1 and 2. They should port both in PS5 or even in PC. Funny enough that the "NEW GUNDAM BREAKER" title does not even hold a candle to any of these.

    This mobile game is just too hard to play in a small screen, not enjoyable especially when the battle ended because your partner mobile suit destroys the enemy before you do. I had no clue what was going on until the mission complete announcement appears on my screen.

    I deleted the game after few runs.

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  2. Enjoyed the game when it launched, up to the point where they introduced red-rarity gears. By then the game has become repetitive because each event required bonus multiplier from current banner, and players are expected to perform a lot of runs daily to have enough currency to clear event shop. Shop prices is ridiculous because you're spending Perfect Grade money on digital Gundams, and not even guaranteed to complete the set. It took me the equivalent of PG Unicorn to obtain my full Ex-S Gundam, and the unit isn't even meta by any standards.

    The upgrade process is also convoluted and relied greatly on obtaining dupes and side materials which are usually locked behind premium currencies. You'll find difficulties in hardest difficulty co-op content as the meta was trying to do ultimate attacks as fast as possible, and it's boring to see the same units even though the skin system was introduced.

    Controls can be janky, especially for melee units, which is frustrating because there are modes/achievements/challenges that requires you to play as melee units, and you'll be fighting the controls and doing things like attacking the air when wanting to boost forward.

    Overall, it's sad that the game had to shut down service but its inevitable, especially after checking out the subreddit and seeing things like rainbow-rarity gears. Bandai Namco as mobile game developer has always disappointed fanbase despite having promising franchise, and after what happened to Digimon and Gundam, I'd stay away from putting in money on Bandai's mobile games.

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